The Adventures of Tintin Review

’The Adventures of Tintin: The Secret of the Unicorn’ isn’t a bad game, but it’s not especially entertaining, either. It works just as it’s supposed to — there are some genuinely exhilarating action set pieces throughout — but it never really takes the next step to greatness. This game is nothing more than a run-of-the-mill platformer, saved only by the occasional moment of greatness.

Solid platforming adventure – This game’s story moves across a number of different continents and plotline interludes from the film, leaving us with a number of different gameplay types. The side scrolling platforming elements offer the most enjoyment, with Tintin and his loyal little pup, Snowy, forming the formidable duo against an ever-changing offensive from enemy forces. It’s not the most challenging platforming you’ll come up against but at a time when ‘Rayman: Origins’ is reminding us how much life there is in the genre yet, this adventure is another breath of fresh air.

Perfect representation of the world – Developer Ubisoft Montpellier must be applauded for creating a world truly befitted of Tintin and his crazy adventures. The likes of Captain Haddock and the witty humour made famous in the comic books and television show are wonderfully recreated for this virtual setting, making the game a satisfying ode to a wonderful tale.

Satisfying co-op – The game is certainly more enjoyable with a friend than on your own, as the team play makes the tedious moments between platforming more enjoyable. There are a bunch of characters from the movie to unlock, each with their own special skill or tool. Overall the co-op experience is amplified thanks to an increased difficulty.

What The Adventures of Tintin: The Secret of the Unicorn Got Wrong
Clunky action – Certain moments such as Captain Haddock’s flashbacks make for clunky and repetitive action, with the swordplay nothing more than button mashing through seemingly endless waves of enemies. It’s a disappointing implementation alongside the challenging and enjoyable platforming elements.

Repetitive action and boss fights – Once you do break away from the platforming you’ll start battling it out against enemies. Unfortunately, controls are clunky and frustrating, while the action is repetitive and tedious. Boss fights are disappointing, essentially blanketing any memorable set pieces that take place during platforming elements.

A solid, if repetitive and dry experience. The blend of third-person action, side scrolling platforming and puzzle solving is ambitious but not perfect, as only the classic gameplay of the platform action makes the game bearable.

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